Arcadia - Flower Environment Concept - Kibe Software House
Concept art mood

Concept art mood

asset in game

asset in game

vegetation asset

vegetation asset

Level design position

Level design position

Arcadia - Flower Environment Concept - Kibe Software House

Concepts realized for the first game of Kibe Software House, Arcadia: Colony.
I've worked on this special area full of flowers as the environment concept artist and defined the art style, the mood, and the props trying a different mood from the underground world.

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